A Multitool for The Legend of Zelda: The Wind Waker
This page lists tutorials for varying aspects of Winditor, from actor placement to text editing.
The Getting Started guide will help you set up Winditor.
The Overview guide will walk you through Winditor’s main interface.
The Terminology guide lists some common terms used in creating maps for Wind Waker.
The Importing a Visual Mesh tutorial explains how to import a visual mesh into the map.
The Collision Editor tutorial explains how to use Winditor’s collision editor.
The Importing a Collision Mesh tutorial explains how to import a collision mesh into the map.
This guide talks about Winditor’s text editor.
The Scene BGM Editor tutorial explains how to change which BGM track plays in each stage or island.